var.test = WiiDrums.Exists?So in the GUI, your Drums light up LED 1, and any Guitar also lights up LED 1, and any spare Wiimote also lights up LED 1, is that right? If so, that shows the drums are actually being detected and recognised as drums...
I normally use a line like "debug = WiiDrums.Exists", which displays a value in the debug box next to the run button.
FuPP wrote:Ok, things seem getting better here![]()
Drumkit is better recognised with 0.43 and I can work on my script. Although I have some issues : drumkit often disconnects (for instance, the time it takes to write things in the scripting window). When back in the GUI tab to reconnect, GlovePie has difficulties to recognise the drumkit again (I can see it with my WiiDrums.Exists spy when running then the script). Stopping script, switching then to another tab (Variables...) and launching the script again sometimes help.
I even have experienced a reboot after several disconnections and re-connections (during the reconnection process) ; glovepie did not seem to recognise the drumkit (LEDs flashing a long time), then reboot.
I don't know if it is even glovepie related... But I experienced the same thing once yesterday.
I will be off for 2 days, but will do more testing when back on saturday evening.
Redhot wrote:I think something still isn't quite right. My Band Hero drum kit only seems to work if I connect it after clicking run in GlovePIE, else it just shuts down after clicking run (all the LEDs turn off), and even if I do that it seems to register as hits of various buttons on the classic controller, depending on the pad(s) I hit and how hard. WiiDrums.* and WiiDrumkit.* seem to always be false or 0.
Another peculiarity: if I plug in the drums after clicking run and check (using the debug command) WiiDrums.Exists or WiiDrumKit.Exists they come back false while if I check Wiimote.HasDrumkit it comes back true. Weird.
Debug = (variable goes here)debug = var.a + " | " + var.b + " | " + var.c"midi.csharp4 = wiiguitar.orange
midi.e3 = WiiGuitar1.red
midi.c4 = wiiguitar.yellow
midi.b3 = wiiguitar.green
midi.dsharp4 = wiiguitar.blue""midi.csharp4 = wiidrum.orange
midi.e3 = Wiidrum.red
midi.c4 = wiidrum.blue
midi.b3 = wiidrum.green
midi.dsharp4 = wiidrum.yellow"Return to Bugs and Features that have been fixed will go here.
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